BLOOMv2 revisited

Updated graphics for the BLOOMv2 project.  The creators are re-investigating the design of this prototype, and will soon begin brainstorming alternative applications for its use.  Although the Inconvenient Studio’09 is finished, the information gained from its rigorous activities and discussions lives on…

PROJECTiONE Startup

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Some members of An Inconvenient Studio have begun a collaborative thesis that can be experienced here projectione.com.

Visions

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Mehesh Senagala presented the work of an Inconvenient during Visions 9th International  Festival for Architecture in Florence, Italy. Parallel to the symposium, MorphoLuminescence was featured as a part of Ball State University’s Spot On Schools Display. Inconvenient studio students, Adam Buente, Elizabeth Boone, Eric Brockmeyer, and Kyle Perry attended the symposium and managed the project’s installation.
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MorphoLuminescence Process

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We are excited to announce that MorphoLuminescence has received the Innovation Award from The Robert Bruce Thompson Annual Student Light Fixture Competition!

The team of Adam Buente, Elizabeth Boone, Kyle Perry and Eric Brockmeyer have been working over the past three weeks to fabricate and assemble MorphoLuminescence. Fabrication processes include CNC milling of MDF, and laser cutting of acrylic tubes and sheet material. The processes have run in parallel with wiring, programming, and assembly of parts.

Once completed, MorphoLuminescence will be on display as part of Spot On Schools an exhibit which will run from  July 9th through 17th in Florence, Italy.

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REFLEX

REFLEX is a first effort in creating a bottoms up collective in which local behavior has an immediate impact on the system’s behavior. This prototype was developed using a minimal amount of material and is actuated by nine individually controlled muscle wires which allow the tower to bend in response to light intensity values provided by four small variable light resistors. If REFLEX were to exist in a group of hundreds of similar responsive entities, the collective behavior would be governed by the simple rules created for the individual.

Contraction of the Nickel Titanium muscle wire takes place upon heating or the running of current through a lenght of the wire. This contraction allows the wood veneer springs to flex and return to its upright position.

Further development of this concept could allow for the creation of reactive screening elements or continuously adaptive photo-voltaic alignment systems.

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REACTIVE Exhibit Opening

The semester long work of an Inconvenient Studio will be on display in the College of Architecture and Planning Indianapolis Center. Open May 8th – June 1st. REACTIVE investigating architecture that thinks will not only feature documentation of the studio process, but also kinetic physical prototypes such as Reflex.

Join the studio Friday May 8th at the College of Architecture and Planning Indianapolis Center from 12-2 to celebrate the opening of REACTIVE, and get a first look at the exhibit!

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MorphoLuminescence Contributors

We would like to acknowledge the generous support which we have received from the following sponsors:

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Their sponsorship will allow the team to construct MorphoLuminescence, which will be  featured in REACTIVE investigating architecture that thinks, an Inconvenient Studio exhibit at The College of Architecture and Planning Indianapolis Center. For more information on how you can contribute to the studio, contact Brandon at bmhoopingarn@bsu.edu.

An Inconvenient STUDIO Publication

The body of work created this semester will be featured in a publication assembled by the studio. Contents of the publication will include projects, process, and reflections from studio members. For more information contact Brandon Hoopingarner bmhoopingarn@bsu.edu. Look for it this summer 2009 through on-line publisher Lulu.

Sample Pages

MorphoLuminescence

MorphoLuminescence utilizes an understanding of fashion photography to find its form and provide optimized lighting, enhancing the experience of trying on clothing. A three-point lighting set up is commonly used by fashion photographers, arranging a bright key light above eye level, in combination with softer fill and back lighting to create subtle shadows and a three dimensional effect.

MorphoLuminescence provides variably tuned lighting levels in order to affect the fitting room experience and adapts its form to accommodate changes in the space. In its idle state the dimly lit surface hangs free, signaling to consumers that it is ready for use. Through a simple infrared sensor human presence and variations in the space are analyzed, initiating its state of change. Differences in height are read by the sensor and interpreted by two Arduino microprocessors which drive step-motors, in order to manipulate the surface. MorphoLuminescence amplifies the experience of the individual by expanding and contracting, recognizing when a user is bending over or reaching up to remove clothing, only arriving at its state of pose when the consumer is ready. In this final state, each panel of the surface is backlit with an individual light source. Relative to the ratios of the three-point lighting set up, more illumination occurs where the density of panels increases. MorphoLuminescence focuses on efficient, optimized lighting for the individual, as well as physically amplifying the experience of change in a fitting room.

Fabrication should begin this week as part of the studio’s final exhibition.
Presentation Boards

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Arcus Animus

During a four day intensive workshop this installation was completed in collaboration with Philip Beesly of The University of Waterloo, and Brad Rothenberg of Pratt Institute. Funding for this collaboration was made possible by The Institute for Digital Fabrication. Our past studio pursuits fed into this physical kinetic evolution of lightweight material manipulations. Tasks were divided among the studio members in order to manufacture the acrylic mesh, create the bamboo and mylar elements, wire the Arduino boards, sensors, and solenoids, and fit out the installation space. The result is a scaffold of suspended kinetic meshwork, populated by secondary components such as light weight, expanded textile layers. Responding in conjunction with microprocessor-controlled actuators and sensors, the system self adjusts based on the location of users in the space. Such dynamic performance offers an example of a responsive architectural envelope.

We were amazed at the amount of work produced in such a short period of time, and appreciate the effort given by Philip and Brad.

Please leave a comment. We want your feedback.

What do you think about this project?
What do you feel are the implications of this design?
What is your immediate reaction?
Should architecture react to humans?


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BiWeekly Newsletter

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Contribute to the Studio

The Inconvenient Studio is looking to expand our efforts and would appreciate any contributions. For more information on ways that you can be involved please contact Brandon Hoopingarner of our fundraising department at bmhoopingarn@bsu.edu

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